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THE MAKING OF @tonicdna 's JUMP @stashmedia.tv READ MORE https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf. Jay Caplan, creative planner and designer at Tonic DNA: “Producing each episode of JUMP serves as a research platform for new tools to add to the studio toy box. For JUMP 1.0, our goal was to merge 3D and 2D animation to achieve a new and visually exciting style while introducing our hero Leaf. “This year, we released JUMP 2.0 where Leaf pauses to refuel for the next jump to another world – with ominous results! The goal was to roadtest an Unreal engine pipeline, as well as try out AI software to capture motion data. JUMP is one of our Playground projects, a space to experiment where Tonic DNA artists can explore new ideas and push the boundaries of their craft.”
@stashmedia.tv #still https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf.
@stashmedia.tv #still https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf.
@stashmedia.tv #still https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf.
@stashmedia.tv #still https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf. “This year, we released JUMP 2.0 where Leaf pauses to refuel for the next jump to another world – with ominous results! The goal was to roadtest an Unreal engine pipeline, as well as try out AI software to capture motion data. JUMP is one of our Playground projects, a space to experiment where Tonic DNA artists can explore new ideas and push the boundaries of their craft.”
@stashmedia.tv #still https://www.stashmedia.tv/tonic-dna-make-the-jump-in-new-rd-short-film/ The latest chapter in @tonicdna in-house R&D project JUMP just landed and finds the Montreal studio exploring an Unreal engine pipeline and AI tools to further develop the look and motion for their uninverse-hopping character Leaf. Jay Caplan, creative planner and designer at Tonic DNA: “Producing each episode of JUMP serves as a research platform for new tools to add to the studio toy box. For JUMP 1.0, our goal was to merge 3D and 2D animation to achieve a new and visually exciting style while introducing our hero Leaf. “This year, we released JUMP 2.0 where Leaf pauses to refuel for the next jump to another world – with ominous results! The goal was to roadtest an Unreal engine pipeline, as well as try out AI software to capture motion data. JUMP is one of our Playground projects, a space to experiment where Tonic DNA artists can explore new ideas and push the boundaries of their craft.”